Reference projects from the sciences:
- ARQuake (Outdoor Augmented Reality Shooter Game). Wearable Computer Lab, University of South Australia, 2000.
- Charbitat. Georgia Institute of Technology, 2006.
- IPerG (Integrated Project on Pervasive Gaming). Fraunhofer Institute, 2006.
- Mobile Bristol. University of Bristol, 2003
- Pacmanhattan. The City as the Game’s Palyground. Interactive Telecommunications Program, New York University, 2004.
- Spacefighter. MVRDV, 2006.
Reference projects from the media arts: Audio-walks. Janet Cardiff, since 1991.
- Can you see me now?. Blast Theory and the Mixed Reality Lab, University of Nottingham, 2001.
- Invisible Ideas. Artist Group, Boston, 2003.
- Osmose. Char Davis, 1995.
- Scalable City. Sheldon Brown, Experimental Game Lab, 2005.
- Sonic Interface. Akitsugu Maebayashhat, 1991.
- Syscapes # Interlude. Eric Schockmel, 2008.
|
|
Read more:
References.pdf (German)
|
|