Reference projects from the sciences:

  • ARQuake (Outdoor Augmented Reality Shooter Game). Wearable Computer Lab, University of South Australia, 2000.
  • Charbitat. Georgia Institute of Technology, 2006.
  • IPerG (Integrated Project on Pervasive Gaming). Fraunhofer Institute, 2006.
  • Mobile Bristol. University of Bristol, 2003
  • Pacmanhattan. The City as the Game’s Palyground. Interactive Telecommunications Program, New York University, 2004.
  • Spacefighter. MVRDV, 2006.

Reference projects from the media arts: Audio-walks. Janet Cardiff, since 1991.

  • Can you see me now?. Blast Theory and the Mixed Reality Lab, University of Nottingham, 2001.
  • Invisible Ideas. Artist Group, Boston, 2003.
  • Osmose. Char Davis, 1995.
  • Scalable City. Sheldon Brown, Experimental Game Lab, 2005.
  • Sonic Interface. Akitsugu Maebayashhat, 1991.
  • Syscapes # Interlude. Eric Schockmel, 2008.
 

Read more:
References.pdf (German)

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